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- SHAREWARE EDITION
-
- (C) 1997 RDT Volker Konrad
-
- Released a few days after the Siliconvention 1997
-
- ******************************************************************************
-
- HOWTO
-
- ******************************************************************************
-
- Topics
-
- 1. 16 MHz and quick 3D-grafic?
- 2. Laptop
- 3. Items
- 4. Map
-
-
- ******************************************************************************
- 1. 16 MHz and quick 3D-grafic?
- ******************************************************************************
-
-
- RUNNING offers several screenmodes for optimal playing on every Falcon.
- You have the following options:
-
- 320x200: High detail (<F2>), no cinemascope (<C>), no fullscreen (<F>)
- 160x200: Low detail (<F3>), no cinemascope (<C>), no fullscreen (<F>)
-
- a) Changing the vertical video resolution
- b) Changing the horizontal video resolution (doubling rows)
- c) Changing the screen size
- d) Changing the console mode
- e) The crosshair
- f) Some resolution hints
-
-
- a) Changing the vertical video resolution
-
- The cinemascope effect changes the vertical resolution (x !) to
- 256 pixels on RGB and 160 pixels on VGA.
-
- Special options on RGB:
-
- 256x200: High detail (<F2>), cinemascope (<C>), no fullscreen (<F>)
- 128x200: Low detail (<F3>), cinemascope (<C>), no fullscreen (<F>)
-
- Special options on VGA:
-
- 160x200: High detail (<F2>), cinemascope (<C>), no fullscreen (<F>)
- 80x200: Low detail (<F3>), cinemascope (<C>), no fullscreen (<F>)
-
-
- b) Changing the horizontal video resolution (doubling rows)
-
- Doubling scanlines is possible only in RGB Mode ! Simply press the <F> key.
- So we get additional modes like these:
-
- 320x120: High detail (<F2>), no cinemascope (<C>), fullscreen (<F>)
- 160x120: Low detail (<F3>), no cinemascope (<C>), fullscreen (<F>)
- 256x120: High detail (<F2>), cinemascope (<C>), fullscreen (<F>)
- 128x120: Low detail (<F3>), cinemascope (<C>), fullscreen (<F>)
-
-
- c) Changing the screen size
-
- Pressing the function keys <F4>, <F5> or the keys <(>, <)>, </>, <*> on the
- keypad controls the size of your window.
-
-
- d) Changing the console mode
-
- You can find a console at the bottom of the screen in default mode.
- Using cinemascope or fullscreen the console disappears - with the
- <D> key You activate the quick console only displaying some items and
- important energy/shield information.
-
-
- e) The crosshair
-
- The key <R> activates the crosshair.
-
-
- f) Some resolution hints
-
- For optimal speed on a standard falcon we recommend to use
-
- <F3> for low detail
- <(> on the keypad for decreasing the vertical size of the window
- <)> on the keypad for decreasing the horizontal size of the window
-
- Try:
- <C> for a cinemascope effect
- <F> for the fullscreen mode
- <D> for displaying some console items
-
-
-
- ******************************************************************************
- 2. Laptop
- ******************************************************************************
-
-
- Agent Orange - hey that's the name of our hero - has a nice laptop.
-
- At the beginning of each level the mission control center tries to contact You
- establishing a link to Your laptop. You always get the new mission briefing
- here.
-
- Additionally the laptop will be shown after activating a terminal in the level
- (done by pressing <SPACE> in front of a terminal).
- In this -laptop mode- you are connected to a terminal. This means that You
- get some hints or new information about Your mission.
- Press <ESC> for return to game mode.
-
- Manually activation is done by pressing <L> in normal game mode.
- Function key <F1> establishes a link to the headquarter - and displays You
- the mission briefing again.
-
- Please note that all commands (link, connect, exit, help, dir (!) ...) in
- laptop mode can be realized typing the commands on the keyboard, too ...
-
-
- ******************************************************************************
- 3. Items
- ******************************************************************************
-
-
- Take a look at the console at the bottom of the screen in game mode, please.
- There are five fields being empty at the start of the game.
- Playing RUNNING You might collect several items. They are exactly displayed
- in these five fields.
-
- The item displayed in the middle of these five fields is the activating slot:
-
- _ _ # _ _ with: - for normal slot
- # activating slot
-
- Press <RETURN> for activate/deactivate the item in the activating slot.
-
- There are three kinds of items:
-
- a) items, which you can only collect.
-
- b) items, which can be activated (and deactivated).
-
- Activating a class b) item turns on a red light below that
- item.
-
- c) items, which can be activated (and deactivated) but are
- limited in the time of their functionality.
-
- Activating a class c) item starts a timer. The timelimit is
- shown below the activated item (a bar from green to right).
- After some time the item will lose its function !
-
-
- But You can collect more than five items ...
- Use <HELP> and <UNDO> to scroll the items in the slots and move an icon in
- the activating slot in the middle to reactivate it with <RETURN>.
-
-
- ******************************************************************************
- 4. Map
- ******************************************************************************
-
-
- You know games like RUNNING from the PC? Ok, then you know the map functions
- of these games. RUNNING offers a map, too. But we decided to hide the map
- at the beginning of the first episode. So You won't see anything else than the
- player himself in the map.
-
- RUNNING knows two kinds of maps which are represented by items:
-
- - Plan showing all sectors You have visited
- - Full plan showing an overview of the whole episode
-
- Collect these items while playing RUNNING. If you got them, you
- must activate them first (see 3. Items) !!!
-
- Turn on/off map mode with the <TAB> key.
- Function keys <F9> and <F10> are zooming in and out.
-
-
- ******************************************************************************
-
-
- Have fun and enjoy.
- RDT Team 1997.
-
-